Friday, October 18, 2013

Wars

Still working on profitability of this but I did find out the sooner you start the better. Wish someone would have told me 2 months ago. I know it is profitable to get the first rank in a war situation. How do you get the first rank and what will you get? Well read below to find out more.

How do I get to rank1 (private)?
It requires having 5 private medals to get to private.

How do I obtain these medals?
You get one medal for doing 10,000 damage in a war. (wow that sounds hard) Its not as hard as you would think. The game is set up to add 10,000 damage to your first attack only in any war situation. That means you just need to attack one time during a war.

What do I need to attack in a war?
You will need 1 attack and defense weapon and 20 energy. (wow that is a lot of energy) Its not too much energy actually having 5-6 pieces of HQ clothing can provide this. Also wine can provide up to 25. I prefer a mix between clothing and daily items such as food, milk, newspapers, and coffee as its cheaper.

Why would I do all that work to get private?
Well after you achieve your first 5 medals you can sell the additional ones. That means protect your country once a week until you have the first 5 and then on the 6th week you can now start selling an additional medal every week.

How much are medals worth?
Currently a private medal is worth .30 euros. That is easy money every week. Increasing you rank to the next levels yields better rewards but cost more of an investment. The top rank gives 150 euros for one medal.

Please understand it takes time to acquire these medals and also a lot of investment if you go past private. To get one max level medal (field marshal) you need to do 5 million points of damage in one war which would require a mass amount of money. However your fight bonus goes up as you increase in rank and makes this a little easier to achieve. I will keep you posted as I increase my ranks and the expense required to do so.

If you want to see what it takes to get one medal please check fight/wars/view war. You can find all the info on that page about how many medals it takes to be increase to the next rank and the amount of points required to get a certain medal.

If you have any questions or see something I left out please let me know.

Arena

So I have been sitting down and learning more and more each time I try something new. Sadly it all takes money so it has been slow. With trials and a bit of money lost I have found the best way to use arena to your benefit.

What is required?
2 Pieces of HQ clothing every 10 days.
Reasonable priced low quality weapons at your local market.
Enough money to buy 10-12 sets of weapons.

What do I do with all of those items to make money?
First step is getting clothing and getting your energy over 5.
Second you should get 1 set of low quality weapons (one attack and one defense)
Third you should use those weapons to attack 5 people in the arena. (if you can't find 5 people to attack then use the trainer)
Fourth have 5 energy and another set of weapons at reset.

What will I get?
This will give you rank one of the arena and .09-.12 euros a day. You can increase this bonus by obtaining the next rank with 18 points which gives .18-.24 euros a day. Be aware once you are at rank one you will be able to be attacked once and lose 1 point daily.

How do I increase this to rank 2?
When you have been attacked after reset once you will have 4 hits left on your weapons. Use those hits to gain extra points.

What do I need to do daily?
First you should get bonus at reset.
Second you should fight your 4 fights.
Third you should do all referral fights you will do for the day.
Fourth you should get a new set of weapons after you have been attacked for the day.
Fifth make sure you will have 5 energy at reset.

I am at rank 2 and making nice money what should I do now?
Just keep repeating the steps above. Once you are rank 2 you can not attack the trainer. You will spend way more trying to increase your rank past this then you will get in return. Be happy you are now making about 4.5 euros a month after taxes.

Its a little more work to keep this bonus in tact but it is well worth it when you have low productivity. Its a great income better than investing in a company. I will be posting more on war and how to make money from it as well. I am still experimenting and learning the basics. 

Thanks for taking the time to read. If you feel I have left something out of this great guide please let me know.




Wednesday, October 2, 2013

Quick Start Guide Market Glory



Don’t get discouraged with low earnings in the beginning this is natural.

Understanding Earnings
Local currency is converted to gold and gold is converted to Euros which may be cashed out.

Valuation of currencies
1.00 local currency = .025 Euro
1.00 gold currency = .275 Euro
This is based on current currency conversions and may vary slightly by country  and as the game progresses.

Earning calculations
Work =productivity*amount/1000. Example 5(productivity)*92.00(amount)/1000(total productivity possible) = .46 local currency. To increase earnings you must increase productivity.
Work Bonus = productivity*amount/1000. Example 5(productivity)*475.00(amount)/1000(total productivity possible) = 2.375 local currency. To increase earnings you must increase productivity. This bonus is paid when you work 3 days in a row.
Fight Bonus = energy*amount/100. Example 10 (energy)*10.00 (amount) /100 (max energy) = 1.00 To increase earnings you must increase energy.
These earnings are paid if your county has the funds to pay them.  (most countries maintain enough funds)

Progression
To progress as fast as possible you should set a time when you can accomplish these task and do them daily. The tasks to complete are as follows.

  1. Fight 10 fights
  2. Work every day
  3. Buy high quality milk before work and fights when you have the funds.
  4. Buy Newspapers before work and fights when you have the funds.
  5. Buy clothing the highest quality possible when you have the funds.

At this point you should have an understanding of the game and making a decent profit. It is possible at this point to be earning 20.00 of your local currency each day which is about .5 Euros daily.

Referrals
I have had a lot of question on this from my referrals wonder why I encourage activity so much. I decided to list the benefits.

  • Referral Bonus
  • Affiliate Points
  • Taxes from player 
  •  Additional exp gain

Let me start this off by explaining unless your referral meets certain qualifications every day you will not get these bonuses. Some of the bonuses last a set amount of time and all referrals expire after 90 days unless you extend them for .80 euro every 30 days.

Referral bonus is calculated = energy of referral * bonus / 100. Example 2 (energy) * 3g (bonus) /100 (max energy) = .06g daily. To qualify for this bonus your referral must have more than 1 energy, work, and fight daily. Energy is calculated at 11:30 server time and bonus is paid at 12:00.

Affiliate Points are calculated = .1 points for every day a player is active meaning 5+ fights and working daily. These are only good from the 21st of any given month until the 20th of next month. They do not continue past the 20th. This means if a referral signs up on the 19th you can earn .2 affiliate points. If a referral signs up on the 21st you can receive up to 3 affiliate points. These points have had an average of .5 Euros each for the last 2 months. This means if a referral signs up on the 21st of the month you could earn 1.5 euro if they are active every day.

Taxes from the player can be anywhere from 10-20%. That means each time a referral earns something you could earn up to 20% of their earnings. The percentage is based off the amount of energy you have. If you have 100 energy you will receive 20% of their earnings.

Additional exp gain is a new feature placed in the game just days ago.  It allows you to earn up to a max of 3 exp. To earn 3 exp from working instead of .07 you must have 5 active referrals. To be considered active these players must fight, work, and have energy greater than 1.  This is a great benefit as it allows you to progress faster.

Companies
Companies are not the best invest unless your country has a need for a certain product and you have a lot of Euros to invest. Do not open your free company unless there is a need for jobs in your county. It’s a waste at the beginning of your game play and only beneficial later. Once you use a free company you will have to pay the renewal fee in Euros so save it for later. Focus on making yourself a great worker and fighter.

Increasing Stats
The stats are energy, experience,  knowledge, and productivity.

Energy is the main stat to focus on increasing as it counts for work and fights and is the cheapest to maintain.  You can start getting energy as cheap as .05 which you should earn from your first fight. Energy is not permanent as any stat in the game. Energy decreases by 5% each hour 10% per fight and 50% when you work. This means energy will be a constant expense. Even though energy is a constant expense this does not mean well priced energy products aren’t profitable. In fact they are very profitable and why I recommend getting them as early as possible.

Experience is a stat that you will build up with time. Experience can be purchased but if you do not want to invest it is still possible to get and maintain up to 1,000 experience for free just by working daily. You can increase it faster by reading the referral section. Experience decreases by .3% daily.

Knowledge is a super beneficial stat and I would recommend it when you have the proper funds. What are the proper funds? Well that is a little harder to explain. Experience between 1 and 300 will decrease by .2 points a day. To maintain this rate you must buy at least 1 low quality book each day. To profit from knowledge you must have more than 50. I would recommend getting to a higher level of knowledge then this to see a better profit. Don’t invest in knowledge until you have at least 100 gold to spare and at least 3g extra daily to put towards the purchase of books.

Productivity is calculated by adding all of your stats and diving by 3. Increasing other stats will always increase your productivity by 1/3 of that points added to that stat. This is the ultimate money maker is having a high productivity.

Bonus calculator in excel